Quantic Dream’s Past: Two Souls was once one of the most extra extraordinary releases of ultimate 12 months, and used to be for sure lovely divisive. Some players cherished it (Sport Rant’s personal Ben Kendrick picked it as his Sport of the Yr) whereas some didn’t, and it sparked numerous fascinating discussions in regards to the defining line between video video games and interactive tales, and whether or not story-primarily based or personality-pushed video games will have to aspire to be extra like motion pictures.
It additionally didn’t damage that Past: Two Souls starred Willem Dafoe and Ellen Web page within the lead roles, recognizable as themselves due to the persona modelling and efficiency seize expertise employed through developer Quantic Dream. Whether or not deserving of it or now not, Past: Two Souls drew consideration to the ever-maturing strategy to online game writing and was once held up for example of video games rivaling Hollywood motion pictures.
All that buzz has paid off, it appears, as Quantic Dream has introduced that Past: Two Souls offered over one million copies by means of Christmas 2013. That was once a bit of over two months after the sport’s liberate, which means that that Past: Two Souls will probably prove doing as smartly in gross sales as Quantic Dream’s earlier title, Heavy Rain, which offered over 2 million copies in its first yr.
Quantic Dream celebrated the milestone with a web page on its web page titled “Thanks 1,000,000,” with a phrase cloud that includes essentially the most often used phrases from person feedback about Past: Two Souls, and rolling a cursor over the phrases will deliver up charges from avid gamers who loved the title. It’s a touching thank-you tribute to all people who sold and loved the sport, and for individuals who didn’t experience it… smartly, thanks for getting it anyway.
Inventive director David Cage has been very vocal about his views on video video games and his personal non-public imaginative and prescient, and Quantic Dream titles at all times be capable to at the least be distinctive and noteworthy. Cage’s purpose of constructing video games about topics past the standard gunplay and fight is an admirable one and the consequences are beautiful attention-grabbing, even supposing it’s an means that doesn’t rather really feel love it’s been perfected but.
Past: Two Souls is on hand now on PS3.
Supply: Quantic Dream